BuildBox



In this article, I will show you two of the most used control function in Buildbox. Written by Erik Juico Updated over a week ago Character Button. Character Button is one of the most used control function in Buildbox. To use it, drag the Character Button to the game-field.

Character Button

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Character Button is one of the most used control function in Buildbox. To use it, drag the Character Button to the game-field.

From there you will be able to edit its options.

Name: internal name for your reference only. Appears on the
layout area.
Position(x,y): location on screen.
Rotation: the angle the button is on.
Scale(x,y): how the image is scaled.
Opacity: how transparent the button is.
Image: PNG dropbox for standard image.
Image Selected: PNG Dropbox for image when pressed.
Locked Image: PNG dropbox for locked image.
Locked Image Selected: PNG Dropbox for locked image when
pressed.
Autohide: number of seconds to show before hiding.
Stick to Edge: button will stay on the edge of the screen when
scaling is done for different sized screens.
Function:
No Action
Motors Spin CW: clockwise.
Motors Spin CCW: counter clockwise.Jump
Shoot
Rotate Left
Rotate Right
Move Right
Move Left
Move Up
Move Down
Unlock Random Character
Component Action
Click Sound: sound made when pressed.
Release Sound: sound made when button released.
Block Touch Through: If this button is in front of another button, do NOT pass the touch through to the buttons behind.
Keyboard Key: This allows you to add/redefine a keyboard control. It works the same way as the game-wide keyboard controls

In a Platformer game there are 3 Character Button set up. Move Left, Move Right and Jump. Let me show you how to set it up.

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In default, you can control these actions by pressing arrow left and arrow right on your keyboard, to jump, you will have to press J. If you want to modify them you will have to go to Keyboard Key field and press the key you want to use.

Here is how you do it:

You also have the option to make a special button that you desire. To do that you have to select Component Action as the Function and from there you have to set up an Advance Move for your Character. See article for Advance Move.

Joystick


Joystick allows you to have an on-screen joystick.
To create one, drag the Joystick button from the left onto the game-field.

Resize and place as appropriate to whatever portion of the screen you want the joystick control to be available.

The following options are available for Joystick:

Position(x,y): where on screen to place it.
Rotation: has no effect.
Scale(x,y): determines how big the joystick is.
Opacity: how transparent the button is.
Sensitivity: a value of 1 will mean the character will move at the same speed as your finger. A smaller value will see less movement. Eg 0.5 will move at half speed, and 2 will move at double your finger speed.
Absolute: you drag your character around the screen.
Relative: Works like a standard analogue joystick. The more you move from the center position in any direction, the faster you will change to move in that direction.

Default Portrait is one of the default games which uses Joystick.

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Buildbox
Developer(s)8cell, Inc
Stable release
Operating systemWindows 7, Windows 8, Mac OS X 10.8, Mac OS X 10.9 and OS X 10.10
TypeGame creation system
Websitebuildbox.com

Buildbox is No-code development platform focused on game creation without programming, coding or scripting.[1] The core audience for the software is entrepreneurs, designers and other gaming enthusiast without prior game development or coding knowledge.[2]

Buildbox was founded by Trey Smith in August 2014 [3] with the goal 'to democratize game development and create a way for anyone to be able to create video games without having to code'[4] It is a cross platform development tool that can be run on both Windows Operating System and OSX.[5] Primarily used to create mobile apps,[6] Buildbox exports finalized games to iOS, Android, Amazon Mobile Devices, Amazon TV, Mac, PC and Steam.[7]

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The main features of Buildbox are the image drop wheel, asset bar, option bar, collision editor, scene editor, monetization options and sliders that change the physics within the game.[8] While using Buildbox, users also get access to over 20,000 game assets, sound effects and animations.

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In the latest version of the Buildbox, users can create completely original 3D games without coding. Buildbox team provides free courses for people about making games without coding. Buildbox supports many different software such as Android Studio, Eclipse, XCode, Visual Studio and many others for exporting your game.[9]

One of the main advantages of the app is the Creator Menu where person can create the skeleton of the game. Then the user can change or edit the character or multiple characters from the character settings , edit or change environmental settings (gravity, friction) create multiple worlds and levels, create a coin system, power ups, checkpoints, change the user interface and buttons with Node Editor Menu, animate objects, create banner and video ads, export for different platforms with one click, store the source code, edit character and object components and do many other things without coding.

Buildbox 3[edit]

Buildbox 3 officially launched in May 2019, with a number of new features, including an in-depth, step-by-step tutorial for beginners as well as 14 new smart assets and 40 new nodes along with the dozens already available in the library.

References[edit]

  1. ^'BuildBox: The nearly $3K drag-and-drop app game-making software launches to big fanfare'. VentureBeat.
  2. ^'Buildbox A Drag and Drop Game Creation Tool'. SegmentNext.
  3. ^'Trey Smith'. Buildbox.
  4. ^'The Buildbox Free Saga: Our Vision'. December 4, 2019.
  5. ^'Best Free Tools For Making Your Own Video Games'. Lifehacker.
  6. ^'Buildbox Game Showcase'. Buildbox.
  7. ^'Buildbox Export Options'. Buildbox.
  8. ^'Buildbox Review 30 Day Challenge Software'. GameHeadquarters.com.
  9. ^'Buildbox Game Maker Video Game Software'. Retrieved 2018-09-28.

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Buildbox


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See also[edit]

External links[edit]

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